Function AnimationNodeBlendSpace1D.blendPoint28Pos
double blendPoint28Pos() nothrow @property @nogc;
void blendPoint28Pos
(
double v
) nothrow @property @nogc;
double blendPoint28Pos() nothrow @property @nogc;
void blendPoint28Pos
(
double v
) nothrow @property @nogc;