Function AnimationNodeBlendSpace1D.blendPoint26Pos
double blendPoint26Pos() nothrow @property @nogc;
void blendPoint26Pos
(
double v
) nothrow @property @nogc;
double blendPoint26Pos() nothrow @property @nogc;
void blendPoint26Pos
(
double v
) nothrow @property @nogc;