Function AnimationNodeBlendSpace1D.blendPoint1Pos
double blendPoint1Pos() nothrow @property @nogc;
void blendPoint1Pos
(
double v
) nothrow @property @nogc;
double blendPoint1Pos() nothrow @property @nogc;
void blendPoint1Pos
(
double v
) nothrow @property @nogc;