Function AnimationNodeBlendSpace1D.blendPoint0Pos
double blendPoint0Pos() nothrow @property @nogc;
void blendPoint0Pos
(
double v
) nothrow @property @nogc;
double blendPoint0Pos() nothrow @property @nogc;
void blendPoint0Pos
(
double v
) nothrow @property @nogc;