Struct AnimationNodeBlend2
Blends two animations linearly inside of an AnimationNodeBlendTree
.
struct AnimationNodeBlend2
;
A resource to add to an AnimationNodeBlendTree
. Blends two animations linearly based on an amount value in the class="pln">D 0.0, 1.0
range.
Properties
Name | Type | Description |
---|---|---|
sync [get, set]
|
bool | If true , sets the optimization to false when calling AnimationNode , forcing the blended animations to update every frame.
|
Methods
Name | Description |
---|---|
isUsingSync
|
|
setUseSync
|