Struct AnimationNodeBlend2
Blends two animations linearly inside of an AnimationNodeBlendTree.
struct AnimationNodeBlend2
;
A resource to add to an AnimationNodeBlendTree. Blends two animations linearly based on an amount value in the class="pln">D 0.0, 1.0 range.
Properties
| Name | Type | Description |
|---|---|---|
sync[get, set]
|
bool | If true, sets the optimization to false when calling AnimationNode, forcing the blended animations to update every frame.
|
Methods
| Name | Description |
|---|---|
isUsingSync
|
|
setUseSync
|