Struct AnimationNodeAdd3
Blends two of three animations additively inside of an AnimationNodeBlendTree
.
struct AnimationNodeAdd3
;
A resource to add to an AnimationNodeBlendTree
. Blends two animations together additively out of three based on a value in the class="pln">D -1.0, 1.0
range.
This node has three inputs:
- The base animation to add to
- A -add animation to blend with when the blend amount is in the class="pln">D -1.0, 0.0
range.
- A +add animation to blend with when the blend amount is in the class="pln">D 0.0, 1.0
range
Properties
Name | Type | Description |
---|---|---|
sync [get, set]
|
bool | If true , sets the optimization to false when calling AnimationNode , forcing the blended animations to update every frame.
|
Methods
Name | Description |
---|---|
isUsingSync
|
|
setUseSync
|