Struct AnimationNodeAdd3

Blends two of three animations additively inside of an AnimationNodeBlendTree.

struct AnimationNodeAdd3 ;

A resource to add to an AnimationNodeBlendTree. Blends two animations together additively out of three based on a value in the class="pln">D -1.0, 1.0 range. This node has three inputs: - The base animation to add to - A -add animation to blend with when the blend amount is in the class="pln">D -1.0, 0.0 range. - A +add animation to blend with when the blend amount is in the class="pln">D 0.0, 1.0 range

Properties

NameTypeDescription
sync[get, set] boolIf true, sets the optimization to false when calling AnimationNode.blendInput, forcing the blended animations to update every frame.

Methods

NameDescription
isUsingSync
setUseSync