Struct AnimationNodeAdd2

Blends two animations additively inside of an AnimationNodeBlendTree.

struct AnimationNodeAdd2 ;

A resource to add to an AnimationNodeBlendTree. Blends two animations additively based on an amount value in the class="pln">D 0.0, 1.0 range.

Properties

NameTypeDescription
sync[get, set] boolIf true, sets the optimization to false when calling AnimationNode.blendInput, forcing the blended animations to update every frame.

Methods

NameDescription
isUsingSync
setUseSync