Enum AnimationNode.FilterAction
enum FilterAction
: int { ... }
Enum members
Name | Description |
---|---|
filterBlend
|
Paths matching the filter will be blended (by the blend value). |
filterIgnore
|
Do not use filtering. |
filterPass
|
Paths matching the filter will be allowed to pass. |
filterStop
|
Paths matching the filter will be discarded. |