| Name | Type | Description |
fps[get, set]
|
double | Animation speed in frames per second. This value defines the default time interval between two frames of the animation, and thus the overall duration of the animation loop based on the frames property. A value of 0 means no predefined number of frames per second, the animation will play according to each frame's frame delay (see setFrameDelay).
For example, an animation with 8 frames, no frame delay and a fps value of 2 will run for 4 seconds, with each frame lasting 0.5 seconds.
|
frame0DelaySec[get, set]
|
double | |
frame0Texture[get, set]
|
Texture | |
frame100DelaySec[get, set]
|
double | |
frame100Texture[get, set]
|
Texture | |
frame101DelaySec[get, set]
|
double | |
frame101Texture[get, set]
|
Texture | |
frame102DelaySec[get, set]
|
double | |
frame102Texture[get, set]
|
Texture | |
frame103DelaySec[get, set]
|
double | |
frame103Texture[get, set]
|
Texture | |
frame104DelaySec[get, set]
|
double | |
frame104Texture[get, set]
|
Texture | |
frame105DelaySec[get, set]
|
double | |
frame105Texture[get, set]
|
Texture | |
frame106DelaySec[get, set]
|
double | |
frame106Texture[get, set]
|
Texture | |
frame107DelaySec[get, set]
|
double | |
frame107Texture[get, set]
|
Texture | |
frame108DelaySec[get, set]
|
double | |
frame108Texture[get, set]
|
Texture | |
frame109DelaySec[get, set]
|
double | |
frame109Texture[get, set]
|
Texture | |
frame10DelaySec[get, set]
|
double | |
frame10Texture[get, set]
|
Texture | |
frame110DelaySec[get, set]
|
double | |
frame110Texture[get, set]
|
Texture | |
frame111DelaySec[get, set]
|
double | |
frame111Texture[get, set]
|
Texture | |
frame112DelaySec[get, set]
|
double | |
frame112Texture[get, set]
|
Texture | |
frame113DelaySec[get, set]
|
double | |
frame113Texture[get, set]
|
Texture | |
frame114DelaySec[get, set]
|
double | |
frame114Texture[get, set]
|
Texture | |
frame115DelaySec[get, set]
|
double | |
frame115Texture[get, set]
|
Texture | |
frame116DelaySec[get, set]
|
double | |
frame116Texture[get, set]
|
Texture | |
frame117DelaySec[get, set]
|
double | |
frame117Texture[get, set]
|
Texture | |
frame118DelaySec[get, set]
|
double | |
frame118Texture[get, set]
|
Texture | |
frame119DelaySec[get, set]
|
double | |
frame119Texture[get, set]
|
Texture | |
frame11DelaySec[get, set]
|
double | |
frame11Texture[get, set]
|
Texture | |
frame120DelaySec[get, set]
|
double | |
frame120Texture[get, set]
|
Texture | |
frame121DelaySec[get, set]
|
double | |
frame121Texture[get, set]
|
Texture | |
frame122DelaySec[get, set]
|
double | |
frame122Texture[get, set]
|
Texture | |
frame123DelaySec[get, set]
|
double | |
frame123Texture[get, set]
|
Texture | |
frame124DelaySec[get, set]
|
double | |
frame124Texture[get, set]
|
Texture | |
frame125DelaySec[get, set]
|
double | |
frame125Texture[get, set]
|
Texture | |
frame126DelaySec[get, set]
|
double | |
frame126Texture[get, set]
|
Texture | |
frame127DelaySec[get, set]
|
double | |
frame127Texture[get, set]
|
Texture | |
frame128DelaySec[get, set]
|
double | |
frame128Texture[get, set]
|
Texture | |
frame129DelaySec[get, set]
|
double | |
frame129Texture[get, set]
|
Texture | |
frame12DelaySec[get, set]
|
double | |
frame12Texture[get, set]
|
Texture | |
frame130DelaySec[get, set]
|
double | |
frame130Texture[get, set]
|
Texture | |
frame131DelaySec[get, set]
|
double | |
frame131Texture[get, set]
|
Texture | |
frame132DelaySec[get, set]
|
double | |
frame132Texture[get, set]
|
Texture | |
frame133DelaySec[get, set]
|
double | |
frame133Texture[get, set]
|
Texture | |
frame134DelaySec[get, set]
|
double | |
frame134Texture[get, set]
|
Texture | |
frame135DelaySec[get, set]
|
double | |
frame135Texture[get, set]
|
Texture | |
frame136DelaySec[get, set]
|
double | |
frame136Texture[get, set]
|
Texture | |
frame137DelaySec[get, set]
|
double | |
frame137Texture[get, set]
|
Texture | |
frame138DelaySec[get, set]
|
double | |
frame138Texture[get, set]
|
Texture | |
frame139DelaySec[get, set]
|
double | |
frame139Texture[get, set]
|
Texture | |
frame13DelaySec[get, set]
|
double | |
frame13Texture[get, set]
|
Texture | |
frame140DelaySec[get, set]
|
double | |
frame140Texture[get, set]
|
Texture | |
frame141DelaySec[get, set]
|
double | |
frame141Texture[get, set]
|
Texture | |
frame142DelaySec[get, set]
|
double | |
frame142Texture[get, set]
|
Texture | |
frame143DelaySec[get, set]
|
double | |
frame143Texture[get, set]
|
Texture | |
frame144DelaySec[get, set]
|
double | |
frame144Texture[get, set]
|
Texture | |
frame145DelaySec[get, set]
|
double | |
frame145Texture[get, set]
|
Texture | |
frame146DelaySec[get, set]
|
double | |
frame146Texture[get, set]
|
Texture | |
frame147DelaySec[get, set]
|
double | |
frame147Texture[get, set]
|
Texture | |
frame148DelaySec[get, set]
|
double | |
frame148Texture[get, set]
|
Texture | |
frame149DelaySec[get, set]
|
double | |
frame149Texture[get, set]
|
Texture | |
frame14DelaySec[get, set]
|
double | |
frame14Texture[get, set]
|
Texture | |
frame150DelaySec[get, set]
|
double | |
frame150Texture[get, set]
|
Texture | |
frame151DelaySec[get, set]
|
double | |
frame151Texture[get, set]
|
Texture | |
frame152DelaySec[get, set]
|
double | |
frame152Texture[get, set]
|
Texture | |
frame153DelaySec[get, set]
|
double | |
frame153Texture[get, set]
|
Texture | |
frame154DelaySec[get, set]
|
double | |
frame154Texture[get, set]
|
Texture | |
frame155DelaySec[get, set]
|
double | |
frame155Texture[get, set]
|
Texture | |
frame156DelaySec[get, set]
|
double | |
frame156Texture[get, set]
|
Texture | |
frame157DelaySec[get, set]
|
double | |
frame157Texture[get, set]
|
Texture | |
frame158DelaySec[get, set]
|
double | |
frame158Texture[get, set]
|
Texture | |
frame159DelaySec[get, set]
|
double | |
frame159Texture[get, set]
|
Texture | |
frame15DelaySec[get, set]
|
double | |
frame15Texture[get, set]
|
Texture | |
frame160DelaySec[get, set]
|
double | |
frame160Texture[get, set]
|
Texture | |
frame161DelaySec[get, set]
|
double | |
frame161Texture[get, set]
|
Texture | |
frame162DelaySec[get, set]
|
double | |
frame162Texture[get, set]
|
Texture | |
frame163DelaySec[get, set]
|
double | |
frame163Texture[get, set]
|
Texture | |
frame164DelaySec[get, set]
|
double | |
frame164Texture[get, set]
|
Texture | |
frame165DelaySec[get, set]
|
double | |
frame165Texture[get, set]
|
Texture | |
frame166DelaySec[get, set]
|
double | |
frame166Texture[get, set]
|
Texture | |
frame167DelaySec[get, set]
|
double | |
frame167Texture[get, set]
|
Texture | |
frame168DelaySec[get, set]
|
double | |
frame168Texture[get, set]
|
Texture | |
frame169DelaySec[get, set]
|
double | |
frame169Texture[get, set]
|
Texture | |
frame16DelaySec[get, set]
|
double | |
frame16Texture[get, set]
|
Texture | |
frame170DelaySec[get, set]
|
double | |
frame170Texture[get, set]
|
Texture | |
frame171DelaySec[get, set]
|
double | |
frame171Texture[get, set]
|
Texture | |
frame172DelaySec[get, set]
|
double | |
frame172Texture[get, set]
|
Texture | |
frame173DelaySec[get, set]
|
double | |
frame173Texture[get, set]
|
Texture | |
frame174DelaySec[get, set]
|
double | |
frame174Texture[get, set]
|
Texture | |
frame175DelaySec[get, set]
|
double | |
frame175Texture[get, set]
|
Texture | |
frame176DelaySec[get, set]
|
double | |
frame176Texture[get, set]
|
Texture | |
frame177DelaySec[get, set]
|
double | |
frame177Texture[get, set]
|
Texture | |
frame178DelaySec[get, set]
|
double | |
frame178Texture[get, set]
|
Texture | |
frame179DelaySec[get, set]
|
double | |
frame179Texture[get, set]
|
Texture | |
frame17DelaySec[get, set]
|
double | |
frame17Texture[get, set]
|
Texture | |
frame180DelaySec[get, set]
|
double | |
frame180Texture[get, set]
|
Texture | |
frame181DelaySec[get, set]
|
double | |
frame181Texture[get, set]
|
Texture | |
frame182DelaySec[get, set]
|
double | |
frame182Texture[get, set]
|
Texture | |
frame183DelaySec[get, set]
|
double | |
frame183Texture[get, set]
|
Texture | |
frame184DelaySec[get, set]
|
double | |
frame184Texture[get, set]
|
Texture | |
frame185DelaySec[get, set]
|
double | |
frame185Texture[get, set]
|
Texture | |
frame186DelaySec[get, set]
|
double | |
frame186Texture[get, set]
|
Texture | |
frame187DelaySec[get, set]
|
double | |
frame187Texture[get, set]
|
Texture | |
frame188DelaySec[get, set]
|
double | |
frame188Texture[get, set]
|
Texture | |
frame189DelaySec[get, set]
|
double | |
frame189Texture[get, set]
|
Texture | |
frame18DelaySec[get, set]
|
double | |
frame18Texture[get, set]
|
Texture | |
frame190DelaySec[get, set]
|
double | |
frame190Texture[get, set]
|
Texture | |
frame191DelaySec[get, set]
|
double | |
frame191Texture[get, set]
|
Texture | |
frame192DelaySec[get, set]
|
double | |
frame192Texture[get, set]
|
Texture | |
frame193DelaySec[get, set]
|
double | |
frame193Texture[get, set]
|
Texture | |
frame194DelaySec[get, set]
|
double | |
frame194Texture[get, set]
|
Texture | |
frame195DelaySec[get, set]
|
double | |
frame195Texture[get, set]
|
Texture | |
frame196DelaySec[get, set]
|
double | |
frame196Texture[get, set]
|
Texture | |
frame197DelaySec[get, set]
|
double | |
frame197Texture[get, set]
|
Texture | |
frame198DelaySec[get, set]
|
double | |
frame198Texture[get, set]
|
Texture | |
frame199DelaySec[get, set]
|
double | |
frame199Texture[get, set]
|
Texture | |
frame19DelaySec[get, set]
|
double | |
frame19Texture[get, set]
|
Texture | |
frame1DelaySec[get, set]
|
double | |
frame1Texture[get, set]
|
Texture | |
frame200DelaySec[get, set]
|
double | |
frame200Texture[get, set]
|
Texture | |
frame201DelaySec[get, set]
|
double | |
frame201Texture[get, set]
|
Texture | |
frame202DelaySec[get, set]
|
double | |
frame202Texture[get, set]
|
Texture | |
frame203DelaySec[get, set]
|
double | |
frame203Texture[get, set]
|
Texture | |
frame204DelaySec[get, set]
|
double | |
frame204Texture[get, set]
|
Texture | |
frame205DelaySec[get, set]
|
double | |
frame205Texture[get, set]
|
Texture | |
frame206DelaySec[get, set]
|
double | |
frame206Texture[get, set]
|
Texture | |
frame207DelaySec[get, set]
|
double | |
frame207Texture[get, set]
|
Texture | |
frame208DelaySec[get, set]
|
double | |
frame208Texture[get, set]
|
Texture | |
frame209DelaySec[get, set]
|
double | |
frame209Texture[get, set]
|
Texture | |
frame20DelaySec[get, set]
|
double | |
frame20Texture[get, set]
|
Texture | |
frame210DelaySec[get, set]
|
double | |
frame210Texture[get, set]
|
Texture | |
frame211DelaySec[get, set]
|
double | |
frame211Texture[get, set]
|
Texture | |
frame212DelaySec[get, set]
|
double | |
frame212Texture[get, set]
|
Texture | |
frame213DelaySec[get, set]
|
double | |
frame213Texture[get, set]
|
Texture | |
frame214DelaySec[get, set]
|
double | |
frame214Texture[get, set]
|
Texture | |
frame215DelaySec[get, set]
|
double | |
frame215Texture[get, set]
|
Texture | |
frame216DelaySec[get, set]
|
double | |
frame216Texture[get, set]
|
Texture | |
frame217DelaySec[get, set]
|
double | |
frame217Texture[get, set]
|
Texture | |
frame218DelaySec[get, set]
|
double | |
frame218Texture[get, set]
|
Texture | |
frame219DelaySec[get, set]
|
double | |
frame219Texture[get, set]
|
Texture | |
frame21DelaySec[get, set]
|
double | |
frame21Texture[get, set]
|
Texture | |
frame220DelaySec[get, set]
|
double | |
frame220Texture[get, set]
|
Texture | |
frame221DelaySec[get, set]
|
double | |
frame221Texture[get, set]
|
Texture | |
frame222DelaySec[get, set]
|
double | |
frame222Texture[get, set]
|
Texture | |
frame223DelaySec[get, set]
|
double | |
frame223Texture[get, set]
|
Texture | |
frame224DelaySec[get, set]
|
double | |
frame224Texture[get, set]
|
Texture | |
frame225DelaySec[get, set]
|
double | |
frame225Texture[get, set]
|
Texture | |
frame226DelaySec[get, set]
|
double | |
frame226Texture[get, set]
|
Texture | |
frame227DelaySec[get, set]
|
double | |
frame227Texture[get, set]
|
Texture | |
frame228DelaySec[get, set]
|
double | |
frame228Texture[get, set]
|
Texture | |
frame229DelaySec[get, set]
|
double | |
frame229Texture[get, set]
|
Texture | |
frame22DelaySec[get, set]
|
double | |
frame22Texture[get, set]
|
Texture | |
frame230DelaySec[get, set]
|
double | |
frame230Texture[get, set]
|
Texture | |
frame231DelaySec[get, set]
|
double | |
frame231Texture[get, set]
|
Texture | |
frame232DelaySec[get, set]
|
double | |
frame232Texture[get, set]
|
Texture | |
frame233DelaySec[get, set]
|
double | |
frame233Texture[get, set]
|
Texture | |
frame234DelaySec[get, set]
|
double | |
frame234Texture[get, set]
|
Texture | |
frame235DelaySec[get, set]
|
double | |
frame235Texture[get, set]
|
Texture | |
frame236DelaySec[get, set]
|
double | |
frame236Texture[get, set]
|
Texture | |
frame237DelaySec[get, set]
|
double | |
frame237Texture[get, set]
|
Texture | |
frame238DelaySec[get, set]
|
double | |
frame238Texture[get, set]
|
Texture | |
frame239DelaySec[get, set]
|
double | |
frame239Texture[get, set]
|
Texture | |
frame23DelaySec[get, set]
|
double | |
frame23Texture[get, set]
|
Texture | |
frame240DelaySec[get, set]
|
double | |
frame240Texture[get, set]
|
Texture | |
frame241DelaySec[get, set]
|
double | |
frame241Texture[get, set]
|
Texture | |
frame242DelaySec[get, set]
|
double | |
frame242Texture[get, set]
|
Texture | |
frame243DelaySec[get, set]
|
double | |
frame243Texture[get, set]
|
Texture | |
frame244DelaySec[get, set]
|
double | |
frame244Texture[get, set]
|
Texture | |
frame245DelaySec[get, set]
|
double | |
frame245Texture[get, set]
|
Texture | |
frame246DelaySec[get, set]
|
double | |
frame246Texture[get, set]
|
Texture | |
frame247DelaySec[get, set]
|
double | |
frame247Texture[get, set]
|
Texture | |
frame248DelaySec[get, set]
|
double | |
frame248Texture[get, set]
|
Texture | |
frame249DelaySec[get, set]
|
double | |
frame249Texture[get, set]
|
Texture | |
frame24DelaySec[get, set]
|
double | |
frame24Texture[get, set]
|
Texture | |
frame250DelaySec[get, set]
|
double | |
frame250Texture[get, set]
|
Texture | |
frame251DelaySec[get, set]
|
double | |
frame251Texture[get, set]
|
Texture | |
frame252DelaySec[get, set]
|
double | |
frame252Texture[get, set]
|
Texture | |
frame253DelaySec[get, set]
|
double | |
frame253Texture[get, set]
|
Texture | |
frame254DelaySec[get, set]
|
double | |
frame254Texture[get, set]
|
Texture | |
frame255DelaySec[get, set]
|
double | |
frame255Texture[get, set]
|
Texture | |
frame25DelaySec[get, set]
|
double | |
frame25Texture[get, set]
|
Texture | |
frame26DelaySec[get, set]
|
double | |
frame26Texture[get, set]
|
Texture | |
frame27DelaySec[get, set]
|
double | |
frame27Texture[get, set]
|
Texture | |
frame28DelaySec[get, set]
|
double | |
frame28Texture[get, set]
|
Texture | |
frame29DelaySec[get, set]
|
double | |
frame29Texture[get, set]
|
Texture | |
frame2DelaySec[get, set]
|
double | |
frame2Texture[get, set]
|
Texture | |
frame30DelaySec[get, set]
|
double | |
frame30Texture[get, set]
|
Texture | |
frame31DelaySec[get, set]
|
double | |
frame31Texture[get, set]
|
Texture | |
frame32DelaySec[get, set]
|
double | |
frame32Texture[get, set]
|
Texture | |
frame33DelaySec[get, set]
|
double | |
frame33Texture[get, set]
|
Texture | |
frame34DelaySec[get, set]
|
double | |
frame34Texture[get, set]
|
Texture | |
frame35DelaySec[get, set]
|
double | |
frame35Texture[get, set]
|
Texture | |
frame36DelaySec[get, set]
|
double | |
frame36Texture[get, set]
|
Texture | |
frame37DelaySec[get, set]
|
double | |
frame37Texture[get, set]
|
Texture | |
frame38DelaySec[get, set]
|
double | |
frame38Texture[get, set]
|
Texture | |
frame39DelaySec[get, set]
|
double | |
frame39Texture[get, set]
|
Texture | |
frame3DelaySec[get, set]
|
double | |
frame3Texture[get, set]
|
Texture | |
frame40DelaySec[get, set]
|
double | |
frame40Texture[get, set]
|
Texture | |
frame41DelaySec[get, set]
|
double | |
frame41Texture[get, set]
|
Texture | |
frame42DelaySec[get, set]
|
double | |
frame42Texture[get, set]
|
Texture | |
frame43DelaySec[get, set]
|
double | |
frame43Texture[get, set]
|
Texture | |
frame44DelaySec[get, set]
|
double | |
frame44Texture[get, set]
|
Texture | |
frame45DelaySec[get, set]
|
double | |
frame45Texture[get, set]
|
Texture | |
frame46DelaySec[get, set]
|
double | |
frame46Texture[get, set]
|
Texture | |
frame47DelaySec[get, set]
|
double | |
frame47Texture[get, set]
|
Texture | |
frame48DelaySec[get, set]
|
double | |
frame48Texture[get, set]
|
Texture | |
frame49DelaySec[get, set]
|
double | |
frame49Texture[get, set]
|
Texture | |
frame4DelaySec[get, set]
|
double | |
frame4Texture[get, set]
|
Texture | |
frame50DelaySec[get, set]
|
double | |
frame50Texture[get, set]
|
Texture | |
frame51DelaySec[get, set]
|
double | |
frame51Texture[get, set]
|
Texture | |
frame52DelaySec[get, set]
|
double | |
frame52Texture[get, set]
|
Texture | |
frame53DelaySec[get, set]
|
double | |
frame53Texture[get, set]
|
Texture | |
frame54DelaySec[get, set]
|
double | |
frame54Texture[get, set]
|
Texture | |
frame55DelaySec[get, set]
|
double | |
frame55Texture[get, set]
|
Texture | |
frame56DelaySec[get, set]
|
double | |
frame56Texture[get, set]
|
Texture | |
frame57DelaySec[get, set]
|
double | |
frame57Texture[get, set]
|
Texture | |
frame58DelaySec[get, set]
|
double | |
frame58Texture[get, set]
|
Texture | |
frame59DelaySec[get, set]
|
double | |
frame59Texture[get, set]
|
Texture | |
frame5DelaySec[get, set]
|
double | |
frame5Texture[get, set]
|
Texture | |
frame60DelaySec[get, set]
|
double | |
frame60Texture[get, set]
|
Texture | |
frame61DelaySec[get, set]
|
double | |
frame61Texture[get, set]
|
Texture | |
frame62DelaySec[get, set]
|
double | |
frame62Texture[get, set]
|
Texture | |
frame63DelaySec[get, set]
|
double | |
frame63Texture[get, set]
|
Texture | |
frame64DelaySec[get, set]
|
double | |
frame64Texture[get, set]
|
Texture | |
frame65DelaySec[get, set]
|
double | |
frame65Texture[get, set]
|
Texture | |
frame66DelaySec[get, set]
|
double | |
frame66Texture[get, set]
|
Texture | |
frame67DelaySec[get, set]
|
double | |
frame67Texture[get, set]
|
Texture | |
frame68DelaySec[get, set]
|
double | |
frame68Texture[get, set]
|
Texture | |
frame69DelaySec[get, set]
|
double | |
frame69Texture[get, set]
|
Texture | |
frame6DelaySec[get, set]
|
double | |
frame6Texture[get, set]
|
Texture | |
frame70DelaySec[get, set]
|
double | |
frame70Texture[get, set]
|
Texture | |
frame71DelaySec[get, set]
|
double | |
frame71Texture[get, set]
|
Texture | |
frame72DelaySec[get, set]
|
double | |
frame72Texture[get, set]
|
Texture | |
frame73DelaySec[get, set]
|
double | |
frame73Texture[get, set]
|
Texture | |
frame74DelaySec[get, set]
|
double | |
frame74Texture[get, set]
|
Texture | |
frame75DelaySec[get, set]
|
double | |
frame75Texture[get, set]
|
Texture | |
frame76DelaySec[get, set]
|
double | |
frame76Texture[get, set]
|
Texture | |
frame77DelaySec[get, set]
|
double | |
frame77Texture[get, set]
|
Texture | |
frame78DelaySec[get, set]
|
double | |
frame78Texture[get, set]
|
Texture | |
frame79DelaySec[get, set]
|
double | |
frame79Texture[get, set]
|
Texture | |
frame7DelaySec[get, set]
|
double | |
frame7Texture[get, set]
|
Texture | |
frame80DelaySec[get, set]
|
double | |
frame80Texture[get, set]
|
Texture | |
frame81DelaySec[get, set]
|
double | |
frame81Texture[get, set]
|
Texture | |
frame82DelaySec[get, set]
|
double | |
frame82Texture[get, set]
|
Texture | |
frame83DelaySec[get, set]
|
double | |
frame83Texture[get, set]
|
Texture | |
frame84DelaySec[get, set]
|
double | |
frame84Texture[get, set]
|
Texture | |
frame85DelaySec[get, set]
|
double | |
frame85Texture[get, set]
|
Texture | |
frame86DelaySec[get, set]
|
double | |
frame86Texture[get, set]
|
Texture | |
frame87DelaySec[get, set]
|
double | |
frame87Texture[get, set]
|
Texture | |
frame88DelaySec[get, set]
|
double | |
frame88Texture[get, set]
|
Texture | |
frame89DelaySec[get, set]
|
double | |
frame89Texture[get, set]
|
Texture | |
frame8DelaySec[get, set]
|
double | |
frame8Texture[get, set]
|
Texture | |
frame90DelaySec[get, set]
|
double | |
frame90Texture[get, set]
|
Texture | |
frame91DelaySec[get, set]
|
double | |
frame91Texture[get, set]
|
Texture | |
frame92DelaySec[get, set]
|
double | |
frame92Texture[get, set]
|
Texture | |
frame93DelaySec[get, set]
|
double | |
frame93Texture[get, set]
|
Texture | |
frame94DelaySec[get, set]
|
double | |
frame94Texture[get, set]
|
Texture | |
frame95DelaySec[get, set]
|
double | |
frame95Texture[get, set]
|
Texture | |
frame96DelaySec[get, set]
|
double | |
frame96Texture[get, set]
|
Texture | |
frame97DelaySec[get, set]
|
double | |
frame97Texture[get, set]
|
Texture | |
frame98DelaySec[get, set]
|
double | |
frame98Texture[get, set]
|
Texture | |
frame99DelaySec[get, set]
|
double | |
frame99Texture[get, set]
|
Texture | |
frame9DelaySec[get, set]
|
double | |
frame9Texture[get, set]
|
Texture | |
frames[get, set]
|
long | Number of frames to use in the animation. While you can create the frames independently with setFrameTexture, you need to set this value for the animation to take new frames into account. The maximum number of frames is constant MAX_FRAMES.
|