Name | Type | Description |
fps [get, set]
|
double | Animation speed in frames per second. This value defines the default time interval between two frames of the animation, and thus the overall duration of the animation loop based on the frames property. A value of 0 means no predefined number of frames per second, the animation will play according to each frame's frame delay (see setFrameDelay ).
For example, an animation with 8 frames, no frame delay and a fps value of 2 will run for 4 seconds, with each frame lasting 0.5 seconds.
|
frame0DelaySec [get, set]
|
double | |
frame0Texture [get, set]
|
Texture | |
frame100DelaySec [get, set]
|
double | |
frame100Texture [get, set]
|
Texture | |
frame101DelaySec [get, set]
|
double | |
frame101Texture [get, set]
|
Texture | |
frame102DelaySec [get, set]
|
double | |
frame102Texture [get, set]
|
Texture | |
frame103DelaySec [get, set]
|
double | |
frame103Texture [get, set]
|
Texture | |
frame104DelaySec [get, set]
|
double | |
frame104Texture [get, set]
|
Texture | |
frame105DelaySec [get, set]
|
double | |
frame105Texture [get, set]
|
Texture | |
frame106DelaySec [get, set]
|
double | |
frame106Texture [get, set]
|
Texture | |
frame107DelaySec [get, set]
|
double | |
frame107Texture [get, set]
|
Texture | |
frame108DelaySec [get, set]
|
double | |
frame108Texture [get, set]
|
Texture | |
frame109DelaySec [get, set]
|
double | |
frame109Texture [get, set]
|
Texture | |
frame10DelaySec [get, set]
|
double | |
frame10Texture [get, set]
|
Texture | |
frame110DelaySec [get, set]
|
double | |
frame110Texture [get, set]
|
Texture | |
frame111DelaySec [get, set]
|
double | |
frame111Texture [get, set]
|
Texture | |
frame112DelaySec [get, set]
|
double | |
frame112Texture [get, set]
|
Texture | |
frame113DelaySec [get, set]
|
double | |
frame113Texture [get, set]
|
Texture | |
frame114DelaySec [get, set]
|
double | |
frame114Texture [get, set]
|
Texture | |
frame115DelaySec [get, set]
|
double | |
frame115Texture [get, set]
|
Texture | |
frame116DelaySec [get, set]
|
double | |
frame116Texture [get, set]
|
Texture | |
frame117DelaySec [get, set]
|
double | |
frame117Texture [get, set]
|
Texture | |
frame118DelaySec [get, set]
|
double | |
frame118Texture [get, set]
|
Texture | |
frame119DelaySec [get, set]
|
double | |
frame119Texture [get, set]
|
Texture | |
frame11DelaySec [get, set]
|
double | |
frame11Texture [get, set]
|
Texture | |
frame120DelaySec [get, set]
|
double | |
frame120Texture [get, set]
|
Texture | |
frame121DelaySec [get, set]
|
double | |
frame121Texture [get, set]
|
Texture | |
frame122DelaySec [get, set]
|
double | |
frame122Texture [get, set]
|
Texture | |
frame123DelaySec [get, set]
|
double | |
frame123Texture [get, set]
|
Texture | |
frame124DelaySec [get, set]
|
double | |
frame124Texture [get, set]
|
Texture | |
frame125DelaySec [get, set]
|
double | |
frame125Texture [get, set]
|
Texture | |
frame126DelaySec [get, set]
|
double | |
frame126Texture [get, set]
|
Texture | |
frame127DelaySec [get, set]
|
double | |
frame127Texture [get, set]
|
Texture | |
frame128DelaySec [get, set]
|
double | |
frame128Texture [get, set]
|
Texture | |
frame129DelaySec [get, set]
|
double | |
frame129Texture [get, set]
|
Texture | |
frame12DelaySec [get, set]
|
double | |
frame12Texture [get, set]
|
Texture | |
frame130DelaySec [get, set]
|
double | |
frame130Texture [get, set]
|
Texture | |
frame131DelaySec [get, set]
|
double | |
frame131Texture [get, set]
|
Texture | |
frame132DelaySec [get, set]
|
double | |
frame132Texture [get, set]
|
Texture | |
frame133DelaySec [get, set]
|
double | |
frame133Texture [get, set]
|
Texture | |
frame134DelaySec [get, set]
|
double | |
frame134Texture [get, set]
|
Texture | |
frame135DelaySec [get, set]
|
double | |
frame135Texture [get, set]
|
Texture | |
frame136DelaySec [get, set]
|
double | |
frame136Texture [get, set]
|
Texture | |
frame137DelaySec [get, set]
|
double | |
frame137Texture [get, set]
|
Texture | |
frame138DelaySec [get, set]
|
double | |
frame138Texture [get, set]
|
Texture | |
frame139DelaySec [get, set]
|
double | |
frame139Texture [get, set]
|
Texture | |
frame13DelaySec [get, set]
|
double | |
frame13Texture [get, set]
|
Texture | |
frame140DelaySec [get, set]
|
double | |
frame140Texture [get, set]
|
Texture | |
frame141DelaySec [get, set]
|
double | |
frame141Texture [get, set]
|
Texture | |
frame142DelaySec [get, set]
|
double | |
frame142Texture [get, set]
|
Texture | |
frame143DelaySec [get, set]
|
double | |
frame143Texture [get, set]
|
Texture | |
frame144DelaySec [get, set]
|
double | |
frame144Texture [get, set]
|
Texture | |
frame145DelaySec [get, set]
|
double | |
frame145Texture [get, set]
|
Texture | |
frame146DelaySec [get, set]
|
double | |
frame146Texture [get, set]
|
Texture | |
frame147DelaySec [get, set]
|
double | |
frame147Texture [get, set]
|
Texture | |
frame148DelaySec [get, set]
|
double | |
frame148Texture [get, set]
|
Texture | |
frame149DelaySec [get, set]
|
double | |
frame149Texture [get, set]
|
Texture | |
frame14DelaySec [get, set]
|
double | |
frame14Texture [get, set]
|
Texture | |
frame150DelaySec [get, set]
|
double | |
frame150Texture [get, set]
|
Texture | |
frame151DelaySec [get, set]
|
double | |
frame151Texture [get, set]
|
Texture | |
frame152DelaySec [get, set]
|
double | |
frame152Texture [get, set]
|
Texture | |
frame153DelaySec [get, set]
|
double | |
frame153Texture [get, set]
|
Texture | |
frame154DelaySec [get, set]
|
double | |
frame154Texture [get, set]
|
Texture | |
frame155DelaySec [get, set]
|
double | |
frame155Texture [get, set]
|
Texture | |
frame156DelaySec [get, set]
|
double | |
frame156Texture [get, set]
|
Texture | |
frame157DelaySec [get, set]
|
double | |
frame157Texture [get, set]
|
Texture | |
frame158DelaySec [get, set]
|
double | |
frame158Texture [get, set]
|
Texture | |
frame159DelaySec [get, set]
|
double | |
frame159Texture [get, set]
|
Texture | |
frame15DelaySec [get, set]
|
double | |
frame15Texture [get, set]
|
Texture | |
frame160DelaySec [get, set]
|
double | |
frame160Texture [get, set]
|
Texture | |
frame161DelaySec [get, set]
|
double | |
frame161Texture [get, set]
|
Texture | |
frame162DelaySec [get, set]
|
double | |
frame162Texture [get, set]
|
Texture | |
frame163DelaySec [get, set]
|
double | |
frame163Texture [get, set]
|
Texture | |
frame164DelaySec [get, set]
|
double | |
frame164Texture [get, set]
|
Texture | |
frame165DelaySec [get, set]
|
double | |
frame165Texture [get, set]
|
Texture | |
frame166DelaySec [get, set]
|
double | |
frame166Texture [get, set]
|
Texture | |
frame167DelaySec [get, set]
|
double | |
frame167Texture [get, set]
|
Texture | |
frame168DelaySec [get, set]
|
double | |
frame168Texture [get, set]
|
Texture | |
frame169DelaySec [get, set]
|
double | |
frame169Texture [get, set]
|
Texture | |
frame16DelaySec [get, set]
|
double | |
frame16Texture [get, set]
|
Texture | |
frame170DelaySec [get, set]
|
double | |
frame170Texture [get, set]
|
Texture | |
frame171DelaySec [get, set]
|
double | |
frame171Texture [get, set]
|
Texture | |
frame172DelaySec [get, set]
|
double | |
frame172Texture [get, set]
|
Texture | |
frame173DelaySec [get, set]
|
double | |
frame173Texture [get, set]
|
Texture | |
frame174DelaySec [get, set]
|
double | |
frame174Texture [get, set]
|
Texture | |
frame175DelaySec [get, set]
|
double | |
frame175Texture [get, set]
|
Texture | |
frame176DelaySec [get, set]
|
double | |
frame176Texture [get, set]
|
Texture | |
frame177DelaySec [get, set]
|
double | |
frame177Texture [get, set]
|
Texture | |
frame178DelaySec [get, set]
|
double | |
frame178Texture [get, set]
|
Texture | |
frame179DelaySec [get, set]
|
double | |
frame179Texture [get, set]
|
Texture | |
frame17DelaySec [get, set]
|
double | |
frame17Texture [get, set]
|
Texture | |
frame180DelaySec [get, set]
|
double | |
frame180Texture [get, set]
|
Texture | |
frame181DelaySec [get, set]
|
double | |
frame181Texture [get, set]
|
Texture | |
frame182DelaySec [get, set]
|
double | |
frame182Texture [get, set]
|
Texture | |
frame183DelaySec [get, set]
|
double | |
frame183Texture [get, set]
|
Texture | |
frame184DelaySec [get, set]
|
double | |
frame184Texture [get, set]
|
Texture | |
frame185DelaySec [get, set]
|
double | |
frame185Texture [get, set]
|
Texture | |
frame186DelaySec [get, set]
|
double | |
frame186Texture [get, set]
|
Texture | |
frame187DelaySec [get, set]
|
double | |
frame187Texture [get, set]
|
Texture | |
frame188DelaySec [get, set]
|
double | |
frame188Texture [get, set]
|
Texture | |
frame189DelaySec [get, set]
|
double | |
frame189Texture [get, set]
|
Texture | |
frame18DelaySec [get, set]
|
double | |
frame18Texture [get, set]
|
Texture | |
frame190DelaySec [get, set]
|
double | |
frame190Texture [get, set]
|
Texture | |
frame191DelaySec [get, set]
|
double | |
frame191Texture [get, set]
|
Texture | |
frame192DelaySec [get, set]
|
double | |
frame192Texture [get, set]
|
Texture | |
frame193DelaySec [get, set]
|
double | |
frame193Texture [get, set]
|
Texture | |
frame194DelaySec [get, set]
|
double | |
frame194Texture [get, set]
|
Texture | |
frame195DelaySec [get, set]
|
double | |
frame195Texture [get, set]
|
Texture | |
frame196DelaySec [get, set]
|
double | |
frame196Texture [get, set]
|
Texture | |
frame197DelaySec [get, set]
|
double | |
frame197Texture [get, set]
|
Texture | |
frame198DelaySec [get, set]
|
double | |
frame198Texture [get, set]
|
Texture | |
frame199DelaySec [get, set]
|
double | |
frame199Texture [get, set]
|
Texture | |
frame19DelaySec [get, set]
|
double | |
frame19Texture [get, set]
|
Texture | |
frame1DelaySec [get, set]
|
double | |
frame1Texture [get, set]
|
Texture | |
frame200DelaySec [get, set]
|
double | |
frame200Texture [get, set]
|
Texture | |
frame201DelaySec [get, set]
|
double | |
frame201Texture [get, set]
|
Texture | |
frame202DelaySec [get, set]
|
double | |
frame202Texture [get, set]
|
Texture | |
frame203DelaySec [get, set]
|
double | |
frame203Texture [get, set]
|
Texture | |
frame204DelaySec [get, set]
|
double | |
frame204Texture [get, set]
|
Texture | |
frame205DelaySec [get, set]
|
double | |
frame205Texture [get, set]
|
Texture | |
frame206DelaySec [get, set]
|
double | |
frame206Texture [get, set]
|
Texture | |
frame207DelaySec [get, set]
|
double | |
frame207Texture [get, set]
|
Texture | |
frame208DelaySec [get, set]
|
double | |
frame208Texture [get, set]
|
Texture | |
frame209DelaySec [get, set]
|
double | |
frame209Texture [get, set]
|
Texture | |
frame20DelaySec [get, set]
|
double | |
frame20Texture [get, set]
|
Texture | |
frame210DelaySec [get, set]
|
double | |
frame210Texture [get, set]
|
Texture | |
frame211DelaySec [get, set]
|
double | |
frame211Texture [get, set]
|
Texture | |
frame212DelaySec [get, set]
|
double | |
frame212Texture [get, set]
|
Texture | |
frame213DelaySec [get, set]
|
double | |
frame213Texture [get, set]
|
Texture | |
frame214DelaySec [get, set]
|
double | |
frame214Texture [get, set]
|
Texture | |
frame215DelaySec [get, set]
|
double | |
frame215Texture [get, set]
|
Texture | |
frame216DelaySec [get, set]
|
double | |
frame216Texture [get, set]
|
Texture | |
frame217DelaySec [get, set]
|
double | |
frame217Texture [get, set]
|
Texture | |
frame218DelaySec [get, set]
|
double | |
frame218Texture [get, set]
|
Texture | |
frame219DelaySec [get, set]
|
double | |
frame219Texture [get, set]
|
Texture | |
frame21DelaySec [get, set]
|
double | |
frame21Texture [get, set]
|
Texture | |
frame220DelaySec [get, set]
|
double | |
frame220Texture [get, set]
|
Texture | |
frame221DelaySec [get, set]
|
double | |
frame221Texture [get, set]
|
Texture | |
frame222DelaySec [get, set]
|
double | |
frame222Texture [get, set]
|
Texture | |
frame223DelaySec [get, set]
|
double | |
frame223Texture [get, set]
|
Texture | |
frame224DelaySec [get, set]
|
double | |
frame224Texture [get, set]
|
Texture | |
frame225DelaySec [get, set]
|
double | |
frame225Texture [get, set]
|
Texture | |
frame226DelaySec [get, set]
|
double | |
frame226Texture [get, set]
|
Texture | |
frame227DelaySec [get, set]
|
double | |
frame227Texture [get, set]
|
Texture | |
frame228DelaySec [get, set]
|
double | |
frame228Texture [get, set]
|
Texture | |
frame229DelaySec [get, set]
|
double | |
frame229Texture [get, set]
|
Texture | |
frame22DelaySec [get, set]
|
double | |
frame22Texture [get, set]
|
Texture | |
frame230DelaySec [get, set]
|
double | |
frame230Texture [get, set]
|
Texture | |
frame231DelaySec [get, set]
|
double | |
frame231Texture [get, set]
|
Texture | |
frame232DelaySec [get, set]
|
double | |
frame232Texture [get, set]
|
Texture | |
frame233DelaySec [get, set]
|
double | |
frame233Texture [get, set]
|
Texture | |
frame234DelaySec [get, set]
|
double | |
frame234Texture [get, set]
|
Texture | |
frame235DelaySec [get, set]
|
double | |
frame235Texture [get, set]
|
Texture | |
frame236DelaySec [get, set]
|
double | |
frame236Texture [get, set]
|
Texture | |
frame237DelaySec [get, set]
|
double | |
frame237Texture [get, set]
|
Texture | |
frame238DelaySec [get, set]
|
double | |
frame238Texture [get, set]
|
Texture | |
frame239DelaySec [get, set]
|
double | |
frame239Texture [get, set]
|
Texture | |
frame23DelaySec [get, set]
|
double | |
frame23Texture [get, set]
|
Texture | |
frame240DelaySec [get, set]
|
double | |
frame240Texture [get, set]
|
Texture | |
frame241DelaySec [get, set]
|
double | |
frame241Texture [get, set]
|
Texture | |
frame242DelaySec [get, set]
|
double | |
frame242Texture [get, set]
|
Texture | |
frame243DelaySec [get, set]
|
double | |
frame243Texture [get, set]
|
Texture | |
frame244DelaySec [get, set]
|
double | |
frame244Texture [get, set]
|
Texture | |
frame245DelaySec [get, set]
|
double | |
frame245Texture [get, set]
|
Texture | |
frame246DelaySec [get, set]
|
double | |
frame246Texture [get, set]
|
Texture | |
frame247DelaySec [get, set]
|
double | |
frame247Texture [get, set]
|
Texture | |
frame248DelaySec [get, set]
|
double | |
frame248Texture [get, set]
|
Texture | |
frame249DelaySec [get, set]
|
double | |
frame249Texture [get, set]
|
Texture | |
frame24DelaySec [get, set]
|
double | |
frame24Texture [get, set]
|
Texture | |
frame250DelaySec [get, set]
|
double | |
frame250Texture [get, set]
|
Texture | |
frame251DelaySec [get, set]
|
double | |
frame251Texture [get, set]
|
Texture | |
frame252DelaySec [get, set]
|
double | |
frame252Texture [get, set]
|
Texture | |
frame253DelaySec [get, set]
|
double | |
frame253Texture [get, set]
|
Texture | |
frame254DelaySec [get, set]
|
double | |
frame254Texture [get, set]
|
Texture | |
frame255DelaySec [get, set]
|
double | |
frame255Texture [get, set]
|
Texture | |
frame25DelaySec [get, set]
|
double | |
frame25Texture [get, set]
|
Texture | |
frame26DelaySec [get, set]
|
double | |
frame26Texture [get, set]
|
Texture | |
frame27DelaySec [get, set]
|
double | |
frame27Texture [get, set]
|
Texture | |
frame28DelaySec [get, set]
|
double | |
frame28Texture [get, set]
|
Texture | |
frame29DelaySec [get, set]
|
double | |
frame29Texture [get, set]
|
Texture | |
frame2DelaySec [get, set]
|
double | |
frame2Texture [get, set]
|
Texture | |
frame30DelaySec [get, set]
|
double | |
frame30Texture [get, set]
|
Texture | |
frame31DelaySec [get, set]
|
double | |
frame31Texture [get, set]
|
Texture | |
frame32DelaySec [get, set]
|
double | |
frame32Texture [get, set]
|
Texture | |
frame33DelaySec [get, set]
|
double | |
frame33Texture [get, set]
|
Texture | |
frame34DelaySec [get, set]
|
double | |
frame34Texture [get, set]
|
Texture | |
frame35DelaySec [get, set]
|
double | |
frame35Texture [get, set]
|
Texture | |
frame36DelaySec [get, set]
|
double | |
frame36Texture [get, set]
|
Texture | |
frame37DelaySec [get, set]
|
double | |
frame37Texture [get, set]
|
Texture | |
frame38DelaySec [get, set]
|
double | |
frame38Texture [get, set]
|
Texture | |
frame39DelaySec [get, set]
|
double | |
frame39Texture [get, set]
|
Texture | |
frame3DelaySec [get, set]
|
double | |
frame3Texture [get, set]
|
Texture | |
frame40DelaySec [get, set]
|
double | |
frame40Texture [get, set]
|
Texture | |
frame41DelaySec [get, set]
|
double | |
frame41Texture [get, set]
|
Texture | |
frame42DelaySec [get, set]
|
double | |
frame42Texture [get, set]
|
Texture | |
frame43DelaySec [get, set]
|
double | |
frame43Texture [get, set]
|
Texture | |
frame44DelaySec [get, set]
|
double | |
frame44Texture [get, set]
|
Texture | |
frame45DelaySec [get, set]
|
double | |
frame45Texture [get, set]
|
Texture | |
frame46DelaySec [get, set]
|
double | |
frame46Texture [get, set]
|
Texture | |
frame47DelaySec [get, set]
|
double | |
frame47Texture [get, set]
|
Texture | |
frame48DelaySec [get, set]
|
double | |
frame48Texture [get, set]
|
Texture | |
frame49DelaySec [get, set]
|
double | |
frame49Texture [get, set]
|
Texture | |
frame4DelaySec [get, set]
|
double | |
frame4Texture [get, set]
|
Texture | |
frame50DelaySec [get, set]
|
double | |
frame50Texture [get, set]
|
Texture | |
frame51DelaySec [get, set]
|
double | |
frame51Texture [get, set]
|
Texture | |
frame52DelaySec [get, set]
|
double | |
frame52Texture [get, set]
|
Texture | |
frame53DelaySec [get, set]
|
double | |
frame53Texture [get, set]
|
Texture | |
frame54DelaySec [get, set]
|
double | |
frame54Texture [get, set]
|
Texture | |
frame55DelaySec [get, set]
|
double | |
frame55Texture [get, set]
|
Texture | |
frame56DelaySec [get, set]
|
double | |
frame56Texture [get, set]
|
Texture | |
frame57DelaySec [get, set]
|
double | |
frame57Texture [get, set]
|
Texture | |
frame58DelaySec [get, set]
|
double | |
frame58Texture [get, set]
|
Texture | |
frame59DelaySec [get, set]
|
double | |
frame59Texture [get, set]
|
Texture | |
frame5DelaySec [get, set]
|
double | |
frame5Texture [get, set]
|
Texture | |
frame60DelaySec [get, set]
|
double | |
frame60Texture [get, set]
|
Texture | |
frame61DelaySec [get, set]
|
double | |
frame61Texture [get, set]
|
Texture | |
frame62DelaySec [get, set]
|
double | |
frame62Texture [get, set]
|
Texture | |
frame63DelaySec [get, set]
|
double | |
frame63Texture [get, set]
|
Texture | |
frame64DelaySec [get, set]
|
double | |
frame64Texture [get, set]
|
Texture | |
frame65DelaySec [get, set]
|
double | |
frame65Texture [get, set]
|
Texture | |
frame66DelaySec [get, set]
|
double | |
frame66Texture [get, set]
|
Texture | |
frame67DelaySec [get, set]
|
double | |
frame67Texture [get, set]
|
Texture | |
frame68DelaySec [get, set]
|
double | |
frame68Texture [get, set]
|
Texture | |
frame69DelaySec [get, set]
|
double | |
frame69Texture [get, set]
|
Texture | |
frame6DelaySec [get, set]
|
double | |
frame6Texture [get, set]
|
Texture | |
frame70DelaySec [get, set]
|
double | |
frame70Texture [get, set]
|
Texture | |
frame71DelaySec [get, set]
|
double | |
frame71Texture [get, set]
|
Texture | |
frame72DelaySec [get, set]
|
double | |
frame72Texture [get, set]
|
Texture | |
frame73DelaySec [get, set]
|
double | |
frame73Texture [get, set]
|
Texture | |
frame74DelaySec [get, set]
|
double | |
frame74Texture [get, set]
|
Texture | |
frame75DelaySec [get, set]
|
double | |
frame75Texture [get, set]
|
Texture | |
frame76DelaySec [get, set]
|
double | |
frame76Texture [get, set]
|
Texture | |
frame77DelaySec [get, set]
|
double | |
frame77Texture [get, set]
|
Texture | |
frame78DelaySec [get, set]
|
double | |
frame78Texture [get, set]
|
Texture | |
frame79DelaySec [get, set]
|
double | |
frame79Texture [get, set]
|
Texture | |
frame7DelaySec [get, set]
|
double | |
frame7Texture [get, set]
|
Texture | |
frame80DelaySec [get, set]
|
double | |
frame80Texture [get, set]
|
Texture | |
frame81DelaySec [get, set]
|
double | |
frame81Texture [get, set]
|
Texture | |
frame82DelaySec [get, set]
|
double | |
frame82Texture [get, set]
|
Texture | |
frame83DelaySec [get, set]
|
double | |
frame83Texture [get, set]
|
Texture | |
frame84DelaySec [get, set]
|
double | |
frame84Texture [get, set]
|
Texture | |
frame85DelaySec [get, set]
|
double | |
frame85Texture [get, set]
|
Texture | |
frame86DelaySec [get, set]
|
double | |
frame86Texture [get, set]
|
Texture | |
frame87DelaySec [get, set]
|
double | |
frame87Texture [get, set]
|
Texture | |
frame88DelaySec [get, set]
|
double | |
frame88Texture [get, set]
|
Texture | |
frame89DelaySec [get, set]
|
double | |
frame89Texture [get, set]
|
Texture | |
frame8DelaySec [get, set]
|
double | |
frame8Texture [get, set]
|
Texture | |
frame90DelaySec [get, set]
|
double | |
frame90Texture [get, set]
|
Texture | |
frame91DelaySec [get, set]
|
double | |
frame91Texture [get, set]
|
Texture | |
frame92DelaySec [get, set]
|
double | |
frame92Texture [get, set]
|
Texture | |
frame93DelaySec [get, set]
|
double | |
frame93Texture [get, set]
|
Texture | |
frame94DelaySec [get, set]
|
double | |
frame94Texture [get, set]
|
Texture | |
frame95DelaySec [get, set]
|
double | |
frame95Texture [get, set]
|
Texture | |
frame96DelaySec [get, set]
|
double | |
frame96Texture [get, set]
|
Texture | |
frame97DelaySec [get, set]
|
double | |
frame97Texture [get, set]
|
Texture | |
frame98DelaySec [get, set]
|
double | |
frame98Texture [get, set]
|
Texture | |
frame99DelaySec [get, set]
|
double | |
frame99Texture [get, set]
|
Texture | |
frame9DelaySec [get, set]
|
double | |
frame9Texture [get, set]
|
Texture | |
frames [get, set]
|
long | Number of frames to use in the animation. While you can create the frames independently with setFrameTexture , you need to set this value for the animation to take new frames into account. The maximum number of frames is constant MAX_FRAMES .
|